代写留学生计算机英语硕士论文:CODING GESTURES

发布时间:2011-05-19 09:35:09 论文编辑:第一代写网

CODING GESTURES IN GESTURE ANALYSIS

<p><b>Supervisor:</b> Dr Manolya Kavakli</p>
<h4>Project Aim</h4>

<p>代写留学生计算机英语硕士论文The main objective of this project is to explore how to code gestures in order to support gesture recognition for specific applications in human computer interaction. In this short-term MIT project, we will specifically focus on the investigation of coding schemes used for human operated gesture analysis and semiotics of gestures.</p>

<h4>Prerequisites</h4>

<p> This is an analysis project. The student is expected to review existing literature to come up with some hypotheses, design experiments, and perform pilot studies to validate the previously established hypotheses regarding gesture analysis. Analytical skills are required to carry out the project. Experience in statistical analysis packages, protocol analysis, cognitive walkthrough, and/or Matlab are desirable.

</p>
<h4>Project Motivation</h4>

<p> This is a Discovery project sponsored by the Australian Research Council. The project examines a novel environment in which a designer can design an object using a pair of datagloves and can interact with the design product. The interface to be developed will recognize hand-gestures of the designer, pass commands to a 3D modelling package via a motion recognition system, produce the 3D /model of the sketch on-the-fly, and generate it on a head mounted display. </p>

<h4>Intended Outcomes</h4>

<p> The expected outcomes of this proposal are: The development of methods to code gestures for gesture recognition systems based on preliminary testing using traditional methods in the performance of creative tasks.
</p>

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<h3>MULTICULTURAL ASPECTS OF GESTURES IN GESTURE SEMANTICS AND RECOGNITION</h3>

<p><b>Supervisor:</b> Dr Manolya Kavakli</p>

<h4>Project Aim</h4>
<p>The main objective of this project is to explore the nature of gestures in order to support gesture recognition for specific applications in human computer interaction. In this short-term MIT project, we will specifically focus on the investigation of multicultural aspects of gestures and their semantic meaning for each culture.
</p>
<h4>Prerequisites</h4>
<p> This is an analysis project. The hypothesis to test is that the gestures of people speaking different languages are no more different than the gestures of different people speaking the same language. The student is expected to review existing literature, design experiments, and perform pilot studies to validate the previously established hypotheses regarding gesture analysis. Analytical skills are required to carry out the project. Experience in statistical analysis packages, protocol analysis, cognitive walkthrough, and/or Matlab are desirable.

</p>
<h4>Project Motivation</h4>
<p> This is a Discovery project sponsored by the Australian Research Council. The project examines a novel environment in which a designer can design an object using a pair of datagloves and can interact with the design product. The interface to be developed will recognize hand-gestures of the designer, pass commands to a 3D modelling package via a motion recognition system, produce the 3D model of the sketch on-the-fly, and generate it on a head mounted display. </p>

<h4>Intended Outcomes</h4>

<p> The expected outcomes of this proposal are: The development of a vocabulary of hand-gestures for gesture recognition systems based on preliminary testing using traditional methods in the performance of creative tasks.
</p>
<
hr>

<h3>GESTURE ANALYSIS</h3>

<p><b>Supervisor:</b> Dr Manolya Kavakli</p>

<h4>Project Aim</h4>
<p>The main objective of this project is to explore human computer interaction and gesture recognition, in order to support the design process. In this short-term MIT project, we will specifically focus on the investigation and analysis of design behaviour and semiotics of gestures in various design tasks.</p>

<h4>Prerequisites</h4>

<p> This is an analysis project. The student is expected to review existing literature to come up with some hypotheses, design experiments, and perform pilot studies to validate the previously established hypotheses regarding gesture recognition. Analystical skills are required to carry out the project. Experience in statistical analysis packages, protocol analysis, cognitive walkthrough, and/or Matlab are desirable.

</p>
<h4>Project Motivation</h4>
<p> This is a Discovery project sponsored by the Australian Research Council. The project examines a novel environment in which a designer can define the contour of a sketch by controlling a pointer using a pair of datagloves and can interact with the design product in 3D space. The virtual environment incorporate 3D position sensors so that drawing primitives entered are recreated in real time and projected to the user. The interface to be developed will recognize hand-gestures of the designer, pass commands to a 3D modelling package via a motion recognition system, produce the 3D model of the sketch on-the-fly, and generate it on a head mounted display.
</p>
<h4>Intended Outcomes</h4>

<p> The expected outcomes of this proposal are: The development of a vocabulary of hand-gestures for gesture recognition systems based on preliminary testing using traditional methods in the performance of creative tasks.
</p>

<hr>

<h3>3D SKETCHPAD IN VIRTUAL REALITY</h3>
<p>
<b>Supervisor:</b> Dr Manolya Kavakli</p>

<h4>Project Aim</h4>
<p>The main objective of this project is to integrate existing technologies in motion tracking, 3D modeling and VR, in order to design and implement a novel interface to support the design process. The implementation of 3D Sketchpad requires both technical and conceptual developments to allow natural interactions with the Virtual Environments (VE). In this short-term MIT project, we will specifically focus on using Nintendo Wii in the development of a 3D Sketchpad.</p>

<h4>Prerequisites</h4>
<p> This is a development project. The student is expected to code a VR software to recognise hand-gestures and pass commands to a 3D modelling package. The skills required to carry out the project are programming experience in C++ and/or Python. Experience with 3D modelling packages such as Softimage, 3D Max, etc., or APIs such as OpenGL or DirectX is desirable.

</p>
<h4>Project Motivation</h4>
<p> This is a Discovery project sponsored by the Australian Research Council. The project examines a novel environment in which a designer can define the contour of a sketch by controlling a pointer using a pair of cyber gloves and can interact with the design product by using a sensor jacket in 3D space. The sensor jacket, cyber gloves, and the pointer incorporate 3D position sensors so that drawing primitives entered are recreated in real time on a head mounted display worn by the user. Thus, the VR system provides a "3D sketch pad" and the designer has the benefit of a stereo image. The interface to be developed will recognize hand-gestures of the designer, pass commands to a 3D modelling package via a motion recognition system, produce the 3D model of the sketch on-the-fly, and generate it on a head mounted display. </p>
<h4>Intended Outcomes</h4>
<p> The expected outcomes of this proposal are: The development of a low cost 3D sketchpad system for hand-gesture recognition;and exploration of novel human computer interaction techniques.
</p>

<hr>

<h3>GESTURE RECOGNITION SYSTEM FOR SCIENTIFIC COLLABORATION</h3>
<p><b>Supervisor:<
/b> Dr Manolya Kavakli</p>

<h4>Project Aim</h4>

<p>The project aims to expand on the development of a Virtual Whiteboard to be used as a platform for scientists to interact with each other. The diagram created in real time during the collaboration can be displayed on a head mounted display worn by each user. In this short-term MIT project, we will specifically focus on using Nintendo Wii in the development of a 3D whiteboard.<
/p>
<h4>Prerequisites</h4>

<p> This is a development project. The student is expected to code a VR software to recognise hand-gestures using wiimote. We have already coded a number of gestures. The student is expected to expand the gesture vocabulary. The skills required to carry out the project are experience in setting up small networks, and programming experience in Java, C++ and/or Python. Interest in the tools used i代写留学生计算机论文n Quantum Information Systems and 3D modelling packages such as Blender is desirable.</p>
<h4>Project Motivation</h4>

<p> This is a Research Development project sponsored by Macquarie University. The system will be used for scientific communication among a number of physicists.</p>
<h4>Intended Outcomes</h4>
<p> The expected outcomes are a large gesture vocabulary for a collaborative 3D whiteboard, and novel human computer interaction techniques in the area of Quantum Information Systems.</p>
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